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Lesson 6.2: Calculating Gear Ratios Across Multiple Stages


Technical Context

A motor produces one combination of speed and torque. A gear ratio trades one for the other. Every mechanism on the robot is an answer to the question "how much of that trade do I need?"


The Basic Relationship

For a single pair of meshing gears:

ratio = driven teeth / driving teeth

The driving gear is on the motor side. The driven gear is on the output side.

A 12 tooth gear driving a 60 tooth gear is a 5:1 reduction. The output turns at one fifth the speed and, ignoring losses, produces five times the torque.

If the driven gear is smaller than the driving gear, the ratio is less than 1 and you have an overdrive: faster output, less torque. Correct for a flywheel, almost never correct for a drivetrain or an arm.


Multiple Stages Multiply

Reductions in series multiply:

total ratio = (driven1/driving1) * (driven2/driving2) * ...

A 5:1 followed by a 3:1 is 15:1, not 8:1. This is why large reductions are built from several modest stages rather than one enormous gear: a single stage 100:1 reduction would need a gear a hundred times the diameter of its pinion, while three stages of about 4.65:1 each achieve the same in a package that fits on a robot.


Efficiency Compounds

Each stage costs something. If a stage is 95% efficient, three stages give:

0.95 * 0.95 * 0.95 = 0.857

So about 86% of the input torque reaches the output, not 95%. Six stages would give roughly 74%.

This is why deep reductions built from many stages deliver noticeably less than the arithmetic suggests, and it is one of several reasons a mechanism sized with no margin disappoints.

Efficiency numbers are estimates, not constants

Spur gears in clean, well aligned mesh are commonly estimated near 95% per stage. Misalignment, tight mesh, debris, and poor lubrication all reduce it, sometimes substantially. Treat the number as a planning estimate, and treat a mechanism that is much slower than predicted as a sign that real efficiency is worse than assumed.


Choosing a Ratio

Work backward from the requirement.

  1. Determine the torque the mechanism needs, including a safety factor. For an arm this is the gravity torque from Lesson 8.3; for a drivetrain it is the traction limit from Lesson 7.3.
  2. Compute the minimum ratio that supplies it: ratio >= required_torque / (motor_stall_torque * efficiency).
  3. Check the resulting speed. Does the mechanism still move fast enough to meet the cycle time requirement?
  4. Iterate. If both cannot be satisfied, you need a different motor, more motors, a lighter mechanism, or a counterbalance.

Steps 3 and 4 are the ones teams skip. A ratio that supplies plenty of torque and makes the arm take eight seconds to raise has traded away the thing that mattered.

Torque margin is not free

Every additional unit of reduction slows the mechanism proportionally. A safety factor of 2 is prudent; a safety factor of 6, chosen because bigger felt safer, produces a mechanism that cannot complete its cycle in time.


Try It

BringTooth counts for every stage, counted off the real gears.
ChangeA stage tooth count, and see how ratio and torque move together.
ReadOutput RPM is a free speed. Under load the mechanism runs below it.

Gear Ratio Calculator

Chain the stages, read the output.

Gear train to scale
12T60T15T45T6000 RPM in400 RPM out15.00:1 overall
Driving (motor side)Driven (output side)

Gear radius is proportional to tooth count, which is why a single very large reduction needs an impractically large gear and teams build the same ratio from several modest stages instead.

15.00:1Overall reduction
400Output RPMFree speed, no load applied
1.42Output torque (N·m)12.6 in-lb at stall
90%Transmission efficiency

Remember that output RPM is a free speed. Under real load the mechanism runs somewhere below it, and the loaded speed is what determines your cycle time.

Overall efficiency shown is stage efficiency raised to the power of the stage count (95% to the power of 2). Spur gears in good mesh are commonly estimated near 95% per stage; a worn or misaligned stage is worse.

Values are not saved. Nothing is sent anywhere.Open in the workbench


Practical Gear Notes

Gears must share a module or pitch to mesh. Metric gears are specified by module; imperial gears by diametral pitch. A module 1 gear will not mesh with a 32 pitch gear regardless of tooth count.

Center distance is set by the gears. For two meshing gears, the center distance is half the sum of their pitch diameters. You do not get to choose it freely, which is why gear stages constrain layout more than belts do.

Tooth count affects strength. Very small pinions concentrate load on few teeth and wear faster. Where a large reduction is needed in one stage, consider whether two smaller stages would last longer.

Backlash exists. Some free play between meshing teeth is necessary; too little causes binding. Lesson 6.4 covers what backlash means for control.


Connects to the software track

The ratio you choose here is the number the software team divides by to turn encoder ticks into inches. Get it wrong in either place and the robot drives the wrong distance.

See Lesson 10.2: Converting Encoder Ticks to Distance.


Fill-in-the-Blank Practice

  1. The gear ratio of a single pair is the driven tooth count divided by the __________ tooth count.
  2. Reductions in series __________ rather than add.
  3. Two gears can only mesh if they share the same __________ or diametral pitch.
Show answers
  1. driving
  2. multiply
  3. module

Exercise

For one geared mechanism on your robot, count the teeth at each stage and compute the total ratio. Compare it against the ratio your team believed it was using. Then compute the output speed and check it against the cycle time the mechanism actually achieves.

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