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Lesson 0.5: Coding Challenge: Route Runner

Build one connected program that ends at x = 2 and y = 1. It must make exactly three movement steps and print done after the route is finished.

Plan the route before placing blocks. Write the starting direction, each move, each turn, and the expected position after every movement. Run your program and watch the robot trace the route. Use Step to stop at each visible movement if a check does not pass.

Passing every check records all five lessons in this unit. You may skip the challenge and return later. Skipping records only this challenge, not the full unit.

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